Lego MOC with instructions.
|Meta Meat album|
Photos and web sources.
|Bernie Wrightson forest,
colorized using Apple ][ hues.
|Tak boards composited from various bits of wood, fabric.|
Stone, glass, cork, hex nut piece sets.
Triangle rasterizer with
custom fill rules and interpolation.
Nick Trotta's Lego design,
with some customizations.
|Focal and motion blur,|
using preconvolved mipmaps.
using preconvolved normal maps.
|Instanced asteroid field,|
procedural planet gas system, starfield, nebulas.
|Cell efficacy molecular dynamics animation,|
amortized ambient occlusion, impostor raytracing.
|Procedural blobs with emulated MAX compositing,|
bent normalmap for emphasized rim lighting.
|Procedural nebula generation, coloring strange attractor point clouds.|
|Per-pixel depth of field blur, dynamic focal range.|
|8-bit projected self shadowing, distance attenuation, 3-tap penumbra.|
|Stick figure / iPod dancer,|
geometry shader spline tessellation.
|Melting wineglass with blowtorch,|
geometry shader and transform feedback, chromatic refraction.
|Weenie Roast album|
Photos and web sources.
Fractal animation in OpenGL.
Scale2x, Scale4x, subpixel Scale8x.
First try using Photoshop with a tablet: colorized Anakendis Zombie from Warlock 6.
|Rai's drawing of Jenn,
colored & textured in Photoshop.
|Real Butter album|
Photographed in my oven, after several mouthfuls.
|Creeping Banana album|
Zog's idea composited into the local Safeway.
|Three separate still-lifes drawn with pencil, charcoal and inkwash, overlaid on a filter-generated background.|
|The armory from The Warlock of Firetop Mountain (reference 155), created a layer at a time from sections of the boardgame and Dungeon Floorplans.|
|Chun Li from the PC port of Street Fighter II. Hand-pixeled into high-res with Paintworks Gold on the IIgs.|
|I merged Akira Toriyama's original two color schemes to create this new combination, and made it into a T-shirt. The Capsule logo was created in Illustrator.
|Frank Miller's Miho, drawn with a crude spline generating program I wrote with OpenGL on an SGI Indy.|
|Dragonball comic spine artwork. I scanned each of the 42 books and merged the strips in Photoshop.|
|Metroid Zoomer redrawn to fit 20x14 blocks on the IIgs.|
|Concept character art for "Aliens" level of SMT.|
|Mosaic of Fighting Fantasy books, stitched together from over 100 MB of scans. Since I don't own the UK editions of the first 21 books, several of them were reconstructed from composites of various collected parts.|
|A young Gokuh, pixeled by hand in the age before scanners. One of the first things I made on my IIgs.|
|See some other programming projects.|