Bat Chunkler Lego MOC with instructions. |
Meta Meat album Photos and web sources. |
De-branding. |
Bernie Wrightson forest, colorized using Apple ][ hues. |
Tak boards composited from various bits of wood, fabric. Stone, glass, cork, hex nut piece sets. |
Rabstracterizer Triangle rasterizer with custom fill rules and interpolation. |
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Cloudless 3V Nick Trotta's Lego design, with some customizations. |
Focal and motion blur, using preconvolved mipmaps. (GL2) |
Quantized lighting, using preconvolved normal maps. (GL2) |
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Instanced asteroid field, procedural planet gas system, starfield, nebulas. (GL3) |
Cell efficacy molecular dynamics animation, amortized ambient occlusion, impostor raytracing. (GL2) |
Procedural blobs with emulated MAX compositing, bent normalmap for emphasized rim lighting. (ES1) |
Procedural nebula generation, coloring strange attractor point clouds. (ES1) |
Per-pixel depth of field blur, dynamic focal range. (ES1) |
8-bit projected self shadowing, distance attenuation, 3-tap penumbra. (ES1) |
Stick figure / iPod dancer, geometry shader spline tessellation. (GL2) |
Melting wineglass with blowtorch, geometry shader and transform feedback, chromatic refraction. (GL2) |
Weenie Roast album Photos and web sources. |
Product Satire. |
Proto Biomorph. Fractal animation in OpenGL. | |||||
Upsampling experiments. Scale2x, Scale4x, subpixel Scale8x. |
First try using Photoshop with a tablet: colorized Anakendis Zombie from Warlock 6. |
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Rai's drawing of Jenn, colored & textured in Photoshop. |
Real Butter album Photographed in my oven, after several mouthfuls. |
Creeping Banana album Zog's idea composited into the local Safeway. |
Three separate still-lifes drawn with pencil, charcoal and inkwash, overlaid on a filter-generated background. |
The armory from The Warlock of Firetop Mountain (reference 155), created a layer at a time from sections of the boardgame and Dungeon Floorplans. | |||||
Chun Li from the PC port of Street Fighter II. Hand-pixeled into high-res with Paintworks Gold on the IIgs. |
I merged Akira Toriyama's original two color schemes to create this new combination, and made it into a T-shirt. The Capsule logo was created in Illustrator. |
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Frank Miller's Miho, drawn with a crude spline generating program I wrote with OpenGL on an SGI Indy. |
Dragonball comic spine artwork. I scanned each of the 42 books and merged the strips in Photoshop. |
Metroid Zoomer redrawn to fit 20x14 blocks on the IIgs. | ||||||
Concept character art for "Aliens" level of SMT. |
Mosaic of Fighting Fantasy books, stitched together from over 100 MB of scans. Since I don't own the UK editions of the first 21 books, several of them were reconstructed from composites of various collected parts. | |||||
A young Gokuh, pixeled by hand in the age before scanners. One of the first things I made on my IIgs. |
See some other programming projects. |