No Artistic Merit

A random collection of things I've made.


Bat Chunkler
Lego MOC with instructions.
Bat Chunkler


Meta Meat
Meta Meat album
Photos and web sources.
Cancer
De-branding.


Bernie Wrightson forest,
colorized using Apple ][ hues.
Forest


Tak
Tak boards composited from various bits of wood, fabric.
Stone, glass, cork, hex nut piece sets.


Rabstracterizer
Triangle rasterizer with
custom fill rules and interpolation.
Spyro
MGS


Cloudless 3V
Nick Trotta's Lego design,
with some customizations.
Cloudless


Motion blur
Focal and motion blur,
using preconvolved mipmaps.
(GL2)
Quantized Light
Quantized lighting,
using preconvolved normal maps.
(GL2)


Space Donut
Space Donut album
Photos and web sources.
Miscellaneous "music":

Back to the Desert (guitar)
Shankara (guitar & bass)
NESplosion (guitar)
Teen Monkeys (guitars & bass)
Obligivania (guitars)
Silver Tux (guitar mix) (guitars)
The House on Belmont Hill (guitars & bass)
Klonky Dong (guitar & bass)
Debiru Hausu (guitar)
Horrible Night to Find a Chord (guitars)





Asteroids
Instanced asteroid field,
procedural planet gas system, starfield, nebulas.
(GL3)
Molecule
Cell efficacy molecular dynamics animation,
amortized ambient occlusion, impostor raytracing.
(GL2)


Rim lighting
Procedural blobs with emulated MAX compositing,
bent normalmap for emphasized rim lighting.
(ES1)
Nebula
Procedural nebula generation, coloring strange attractor point clouds.
(ES1)


Teapots
Per-pixel depth of field blur, dynamic focal range.
(ES1)
Penumbra
8-bit projected self shadowing, distance attenuation, 3-tap penumbra.
(ES1)


iPod dancer
Stick figure / iPod dancer,
geometry shader spline tessellation.
(GL2)
Wineglass
Melting wineglass with blowtorch,
geometry shader and transform feedback, chromatic refraction.
(GL2)


Weenie Roast
Weenie Roast album
Photos and web sources.
Brown
Product Satire.


Biomorph
Proto Biomorph.
Fractal animation in OpenGL.
Upsampling
Upsampling experiments.
Scale2x, Scale4x, subpixel Scale8x.



First try using Photoshop with a tablet: colorized Anakendis Zombie from Warlock 6.
Zombie
Blood Sausage
Blood Sausage album
Composited from various web sources.

Rai's drawing of Jenn,
colored & textured in Photoshop.
Jenn

Real Butter
Real Butter album
Photographed in my oven, after several mouthfuls.
Creeping Banana
Creeping Banana album
Zog's idea composited into the local Safeway.


Vanity
Three separate still-lifes drawn with pencil, charcoal and inkwash, overlaid on a filter-generated background.


Armory
The armory from The Warlock of Firetop Mountain (reference 155), created a layer at a time from sections of the boardgame and Dungeon Floorplans.
Chun Li
Chun Li from the PC port of Street Fighter II. Hand-pixeled into high-res with Paintworks Gold on the IIgs.


I merged Akira Toriyama's original two color schemes to create this new combination, and made it into a T-shirt. The Capsule logo was created in Illustrator.
Rider
Miho
Frank Miller's Miho, drawn with a crude spline generating program I wrote with OpenGL on an SGI Indy.


Dragonball
Dragonball comic spine artwork. I scanned each of the 42 books and merged the strips in Photoshop.


Zoomer
Metroid Zoomer redrawn to fit 20x14 blocks on the IIgs.
Aliens
Concept character art for "Aliens" level of SMT.


Gokuh Mosaic of Fighting Fantasy books, stitched together from over 100 MB of scans. Since I don't own the UK editions of the first 21 books, several of them were reconstructed from composites of various collected parts.
Mosaic
A young Gokuh, pixeled by hand in the age before scanners. One of the first things I made on my IIgs.


See some other programming projects.