The Warlock of Firetop Mountain

This is not the shortest or easiest path; it is more gratifying to face difficult situations and barely succeed. Rather than minimizing risk, this solution includes as many interesting parts as possible, while avoiding sections that are blatantly harmful or provide no useful information. You may need high initial scores; this path assumes favorable dice rolls.
						Sword, leather armor,
						rucksack, shield, lantern,
						10 Provisions, Potion of Fortune x2
  1  Turn west in the cave
 71  The creature does not wake up					Lu-1
301  Press on northwards past the snoring
208  Try opening the door
397  Open the small box
240  Kill the SNAKE 5/2
145  You take the key and leave the room	Bronze key #99		Lu+1
363  Investigate the hideous din
370  Draw your sword and leap forward
116  Attack each ORC 5/4 5/5						At+1
378  Open the wooden box
296  You memorize the spell and leave		[Farrigo Di Maggio]
 42  Turn to the east
113  Go northwards at the junction
285  Open the well-used door
213  The door bursts open
 36  Try to calm the old man down
263  You go your separate ways						Lu+1
314  Open the door to investigate
223  Try to force it open
 53  The door opens
155  You leave the room				-Shield, crescent shield
300  Ignore the tortured screams and continue
303  Pull the right lever
128  Turn east at the portcullis
 58  Stop and eat Provisions
 15  You are ready to continue			-1 Provision		Sk+1 St+6
367  Go east at the junction
323  Go eastwards
255  Try opening the sturdy wooden door
193  Try to take the jewel
338  Fight the IRON CYCLOPS 10/10
 75  You set off back to the junction		Jewel, small key #111	Lu+3
 93  You turn northwards
  8  Defeat the BARBARIAN 7/6
273  You leave through the door			Mallet, 5 wooden stakes
189  Stop to look at the paintings
 25  Look through your pack for a weapon				Sk-1
340  Hold the jewel up
 31  You leave through the north door					Sk+2
 90  You continue northwards
253  Leave through the north door
 73  You find yourself in a large cavern
218  Punt the raft across the river
386  Keep punting to the north side
 55  You arrive safely
  7  You are on the north bank
214  Take the passage to the north-west
271  Go through the door
336  Bang on the door to wake up the old man
172  Tell him his boots are undone
165  Leave through the south door
 66  Go for the door in the rockface
104  You try the door to the north
 49  A blow to your head knocks you senseless				St-2
122  Jump to your feet
282  Defeat all four ZOMBIES 7/6 6/6 6/6 6/5				Lu+2
115  Go over to the dead body
313  Take					8 GP, steel sword	Sk+1 Lu+1
221  The sword
 27  Throw your old sword away			-Sword			iSk+2 Lu+2
319  Investigate
221  The gold
110  You find another 2 Gold Pieces		2 GP
319  You have investigated both items
 81  You walk up to the north door
205  Investigate the room further
254  Reach into your bag
279  You have a wooden stake
 17  The stake pierces the Vampire's heart				Lu-1
327  You leave through the west door		30 GP			Lu+3
380  You go on to the crossroads
 37  Go west
 11  Relax then go northwards						Sk+1 St+2
366  Go through the narrow opening
 89  You descend the stairs
286  Search the second body
275  The creature misses						Lu-1
230  Defeat the GHOUL 8/7
390  Search the second body			5 GP, earrings		Lu+2
393  Read the old parchment			8 GP, bottle, parchment
212  Test the liquid
369  You swallow some of the liquid
109  You leave the room northwards					Sk+ St+ Lu+4
120  You leave the chamber and climb the stairs
197  Press on forward
 48  Go east and turn a corner northwards
391  Go up to the passage from the east
 52  Go east
291  Try the door to the north
227  Try to befriend the four tiny men
131  Eventually you leave the room
291  Go west to a familiar junction
 52  Go north
354  Go west at the bend
308  Go north at the crossroads
 54  Go through the door
179  Kill the MINOTAUR 9/9
258  You take the key and leave the room	8 GP, red key #111	Lu+2
 54  Go south
308  Go south at the crossroads
160  You find yourself at a crossroads
267  Go south
246  Go north along the cobbled passageway
329  Go eastwards at the door
299  Proceed northwards a long way
359  Go west at the crossroads
385  Go north to the dead end
398  Push the small knob
364  Climb through the doorway
373  You go northwards
 85  Go north at the crossroads
106  Search for another means of attack
126  You remember "Farrigo Di Maggio"
 26  The Dragon turns its back
371  You continue to the west						Lu+3
274  Greet the old man courteously
356  He has been expecting you
358  Look through your pack
105  Use the Eye of the Cyclops
382  His robes are all that remain
396  You open the door
242  Search through your bag
139  Use three keys to open the locks
321  The keys click and turn
169  The lid of the chest comes free
400  Your quest is over				1,000 GP, jewelry, spell book