Black Vein Prophecy
This is not the shortest or easiest path; it is more gratifying to face difficult situations and barely succeed. Rather than minimizing risk, this solution includes as many interesting parts as possible, while avoiding sections that are blatantly harmful or provide no useful information. You may need high initial scores; this path assumes favorable dice rolls.
Clothing
1 Retreat to the other carved sarcophagus
360 Take a closer look at the crushed corpse
142 Have another look at your sarcophagus
315 Flee the shaking chamber
367 You stagger through a small opening
156 Examine the serried ranks of white statues
55 Prod the figure frozen in a bow
147 You hurry through the swaying statues Serrated shortsword, wooden shield
113 See what is making the noise behind you
207 The statues have been reduced to powder
334 Wait in darkness by the entrance
18 You prepare to dash across the rough floor
390 You bound out into the blackness
170 There is a fizzing sound from above iLu+ Lu-
87 A black droplet explodes on your shoulder Multicolored scales
50 Wait halfway up the flight of stairs
121 You scrabble for purchase on the rubble
223 You scramble through another opening iSt+
30 You run for the sunlight ahead Haversack, 5 Provisions
107 You dive through the seventh seal iSk+
303 You have escaped
242 Head for the imposing city gates
39 Wander back through the tortured streets
132 Continue searching among the buildings
379 Climb down the shaft using the rope
288 Return and climb back up the chute
371 You are tossed up amid a spout of water St-1
97 Attempt to befriend the mutant rider
212 Approach cautiously to find out more
397 It gallops off and you head to the sea Mutation [Biantai]
175 You clamber into the catapult basket Lu-1
236 You fall into the sea feet first
78 Tell the woman of the dead man you found
189 You get to work on the boat's sails
220 Use your sword against the huge sphere
392 Slay the MADDENED CRIMINAL 7/5
34 Stay awake and talk with Velkos
247 Land looms ahead of you Shriveled claw St-2
45 Flee from the enemies
232 Sneak among the trees away from the track
317 Run out and attack the heavily armored man
21 Defeat the BLINDED BANDIT 4/6
387 Continue to walk among the trees Spiked club
180 The scrawny fellow sees your spiked club
331 You make your way out of the wood Scroll
239 You explain to Velkos and continue
352 You sense movement above you and look up Lu-1
256 Two baboon-like creatures rush towards you
42 Follow the creatures into the cave
285 Take the right-hand path downward
372 Go down the side-tunnel to the screams
8 Stand and face the creature of wizardry
280 Circle and dodge the blazing Elemental
105 The Polybleb vaporizes in a flash Disruption [Baopo]
245 You need rest and check your possessions Lu+2
325 Open the brooch carved with glyphs Brooch
343 A grinning face regards you expectantly Lu-1
277 The smirking homunculus will obey you [Izkhao]
325 You have a refreshing rest
37 Search in the direction Velkos fled St+2
67 Go to her aid in combat with three bandits
305 You follow the trail into lusher lowlands
215 Hide in the branches of a tree
134 Keep quiet about Velkos hiding further up
365 You face the bandit leader
267 Tell him you don't know your business
388 Explain that you have lost your memory
225 The bandit leader winks at you
336 Refuse to rob the fat merchant
12 Try to defeat the bandits
258 Call on "Izkhao"
150 The outlaws flee screaming
19 Answer the peasants' cries for help
158 Your shimmering scales tingle
281 A face from the past flashes in your mind Locked [Shangsuo]
128 Hang on to the foul creature carrying you
358 You drop into a stinking crater St-2
85 Fight the SHAEL-BEAST 6/14
218 You recover from the sickening stench St-1
361 Search for the owner of the garments
141 Untie the helmeted man
330 You follow him towards the village
263 Enter the "Aqua Vitae" tavern
49 Disrobe and enter the ale-house
112 You fall headlong into a pool of water -Clothes
286 Swim over to your neighbor and talk St+2
178 The tavern door bursts open [Feior's war]
52 Volunteer to uphold justice with Merzei
186 Name the sacred word "Shangsuo" Jeweled dagger
26 The water locks solid trapping the bathers
202 Approach the black carriage cautiously Filthy clothes, Chang whistle
70 A tall dark-clad figure steps out
310 Attempt to bluff Commander Tamroth
81 Escape the plush carriage
252 You tumble into thick bushes Battle-plan map St-2
2 Investigate the people on the cliff face
47 Ignore the unmoving blank-faced bandits Harmonization [Tiaohe]
16 Trust Credas and join in his enchantment [Your name is Maior]
326 Make your way south to the Zushan Jungle Small jar of orange syrup
240 Follow the riverbank towards the jungle
76 Swim out to the small boat
324 Use the Chang whistle on the writhing eels
273 The vicious creatures stop their thrashing
294 Continue on land
153 Stay in the mossy clearing and rest
59 Continue downriver in your boat Clay figurine St+2
131 An immense Dragonfly hovers above you
306 Seize the creature's silken thread
108 You land safely in a shallow swamp
366 Summon the word "Shangsuo"
124 A thousand Kreehuls stand trapped
33 The Dragonfly is drawn by the jar's scent
391 You rise slowly above the green canopy -Small jar of orange syrup
206 Ignore the fire and go back to sleep Sitting Prophet idol
393 Order the old man and his wife to help you
48 You set off to Credas's cliff-top retreat
185 Credas stares at you and shakes his head -Sitting Prophet idol
296 Abandon the Prophet where it is
222 Free the poor villager tied to a wheel [Son of Bezenvial]
17 Return north to Credas's cave
329 The Sitting Prophet is where you left it
176 You use the power of Mutation on Credas [Brother Feior]
284 You must unite an army to meet Feior
119 Search for Merzei to recruit men
279 He says you are a true agent of the cause
54 Arrange to rendezvous with him later
106 Follow your instincts
261 Climb up the mountain to the monastery
274 You finally fight your way to the top St-1
43 The monk's eyes sweep over you
255 You trudge back down to resume your quest [Balance active and passive]
106 Recruit outlaws to the cause
349 Try to find the king's army
216 March down the hill to meet the king's men
355 You look the officer in the eye
208 He salutes you with new-found respect
3 Volunteer your services as a commander
61 You are expecting Merzei's army
346 You produce the battle-plans you stole
297 Credas wades into battle leading Kreehuls -Battle-plan map
386 Soon you are in the midst of the fray
11 Fight each SOLDIER 6/5 5/6
169 You punch a hole through Feior's lines
92 Your multicolored scales tingle
183 Pursue Feior galloping into the foothills
77 You ride off quickly to a finger of rock
233 Say "Shangsuo" to counter-spell
380 Use "Tiaohe" in this clash
276 Cast "Biantai" at Feior
122 Use "Shangsuo" to finish the duel
7 Climb to Feior's perch and free him
159 Destroy him with a spell
332 Flip the silvery coin nonchalantly
179 It lands with Feior's screaming face up
25 Your brother is utterly defeated
264 Stand your ground before your father
51 You are struck and lose consciousness
165 Feign sleep under the bedsheets
211 Babbalha has forgotten to lock you in
271 Pry open the heavy shutters
318 Go looking for help
151 Frightened servants scurry past Lu-1
188 Evade your father's priest Panurge
229 Remain hidden inside the chest
253 Search the room for another exit
301 Lift the picture of an enigmatic man
133 The only way out is through the window [Look to the future]
344 Shout a warning to the figure in the globe
373 Your voice echoes back and reverberates
389 Your ears ring painfully
71 Your success heralds a new era of peace