Slaves of the Abyss
This is not the shortest or easiest path; it is more gratifying to face difficult situations and barely succeed. Rather than minimizing risk, this solution includes as many interesting parts as possible, while avoiding sections that are blatantly harmful or provide no useful information. You may need high initial scores; this path assumes favorable dice rolls.
Fangthane sword, leather armor,
backpack,
5 Provisions, 5 GP
1 Remain behind to defend Kallamehr
288 You focus on your image in the mirror
174 Change your mind and scout to the east
104 Read the folded paper straight away [Temple of Fourga], paper
264 You are watched by a thousand eyes
234 A figure wreathed in flames staggers about
140 Sige quietly wishes you a safe journey Horse, pomander
329 You ride until nightfall and settle down {Time 1}
63 Wait before attacking the stealthy forms
214 The other two Black Elves turn with a yelp
120 Fight both BLACK ELVES 7/6 7/6 together
311 The fingers are clenched around something 17 GP, Golden Fist
163 Seek hospitality at the Temple of Fourga {Time 2}
4 Refuse to empty your backpack
390 Surrender to the old priests
56 The Golden Fist tumbles from your backpack
73 The young priests lead you to a cell -Golden Fist
353 You are free to continue your mission
136 Stick to the deeply rutted roads
256 Examine the ox and cart by the roadside
13 You crumble the impostor's wax mask
139 Follow the villagers outside {Time 3} St+4
66 Agree to the wise woman's demands
208 You settle back and stare up at the moon
319 A faint buzzing is growing louder
86 Grab the Riddling Reaver's rope
96 You are swept upwards through the air Fish-shaped bottle
331 In the morning you remount your horse {Time 4}, parchment Lu+2
7 Follow the faint knocking sound
349 Leave and look in the other buildings
128 Examine the wizard's paraphernalia
333 Continue rummaging on the desk [Shifting forest gloves]
158 Risk drinking the cloudy brown liquid Ghulsh potion, Arahl potion
258 The liquid tastes sour -Ghulsh potion iLu+1
270 Examine the dangling puppets and cupboard
244 Open the cupboard normally
37 You smile at the sticky young girl Blow-pipe
315 Leave the house with Mema the apprentice [Aletheia the Sage]
2 Do not wash off the green slime Mema
396 You gallop back up the hillside {Time 5}
95 Take a closer look at the invading army
153 Mema points at a pulsing black mist
283 You whirl your steed around and race off
69 A swarm of black hornets swirls above you
35 It is time to make your escape -Mema
53 Ride to warn Kallamehr {Time 6}
129 You must rest at the Kamadan inn
44 Remove Sige's pomander to help you sleep
382 You sprawl unconscious on the bed {Time 7}
28 Climb out of the window
304 Let go immediately and fall
97 A black-winged creature disappears
111 Try to disarm the weapon at your neck
292 You spin around and throw him off balance
246 You recognize your old blade-master Barolo
216 Learn how to throw your sword
226 You spend the night practicing [Spitting Fly]
19 Give Barolo something in return -1 GP, buckler At+1
134 You wave goodbye and ride off {Time 8}, -Arahl potion
290 You see the Rangor Tower up ahead {Time 9}
67 Insist that you are on a vital mission -Horse
49 Bribe the guards to be allowed in
387 The guards are very happy to accept -6 GP
185 They lead you into a small antechamber
310 Dunyazad is busy with Carolina's funeral
267 Go investigate the keep {Time 10}
342 You creep along the walkway Rope
71 Lower yourself down the far left wall
397 Investigate the left center wall
94 Investigate the far right wall
340 You notice a guardsman coming
25 Slide down the rope to the courtyard
99 You hurry into the shadows
204 Creep cautiously down the passage
363 Rush to open the barred trapdoor
162 Somebody kicks you into gurgling darkness
175 Use a blow-pipe on the gaping black maw
378 Defeat the QUAGRANT 6/8 At+1 St-
64 Quickly use the Spitting Fly technique
259 The jailer slumps onto the grille
10 Hide in the stables and wait Leather pouch
359 You examine Ramedes's trophy
293 You settle down for the night {Time 11}, Sealed Locket
276 You leave your hiding-place and mingle
344 Hold up the Sealed Locket for all to see
110 Open the locket
376 You turn to the four nobles
334 Ask Sige the Silent to kiss Carolina
279 Battle SIGE THE SILENT 7/5 At+1 St-
384 You have a duty to Carolina to fulfill [Color changing wound]
183 Ride east and search for Enthymesis {Time 12}, horse
5 You calm your panicking steed Lu-1
77 You wait for the sandstorm to subside
98 Examine the creeper-strewn tree -Horse
356 Take the left path towards the sunlight [3], foxgloves
268 Do not risk saving the ant-covered man
211 You hear scraping noises within the mound
58 Go along the left-hand path [2]
388 A short figure points a crossbow at you
189 Fight the OGRE 10/12 and GOBLIN 5/4 At+1
166 Carry straight on past the foxgloves [1]
17 Remain quietly at the river bank
180 You carry on refreshed by your rest
381* You follow a faint path into the forest
321 Take the trail downward to the left
12 Take the right-hand path at the fork St-1
366 Walk under the hut sitting on four legs {Time 13} Lu+1
254 The hut descends towards you
372 Say the old woman's name is "Aletheia"
80 You are lucky to have Sige's pomander
295 Caduceus's coils wrap around your neck [Paa Maet Teth]
307 Jheera smoke is fatal to the black hornets
282 You follow clumsy footprints to the Troll
122 Suggest he strips the leaves off his tree
345 Defeat the TROLL 7/9 Leaves At+1
60 You make your way back to the trail
133 It is time to confront the vast horde Horse
325 Prepare the Jheera leaves now {Time 14}
11 Light the Jheera torch -Leaves, torch
34 You ride forth with acrid fumes wafting
368 You have a lit Jheera torch prepared
138 The black hornets swirl around you
199 Make for the cave entrance
106 Defeat the CAVEMAN 7/7 -Torch At+1
144 The cave is littered with dying hornets Torch
235 Show the Reaver's bottle to the general
55 Use Spitting Fly as he laughs -Fish-shaped bottle
255 The blade catches him in the belly
302 Bythos's smoky form dissipates
238 You must follow Bythos to the Abyss -Horse
89 Investigate the flickering tunnel
362 Dive through the fierce wall of flames
157 Wait for the four Murkurons to react
253 Run to hold the door shut
48 You follow the tunnel to a large chamber
82 You see Enthymesis embedded in green slime
309 Wait to face the horror Silver whistle
115 Battle the MAIJEM-NOSOTH 10/10 At+1
316 You step back into the sand
263 You take a deep breath as you sink lower
383 Open Sige's pomander and eat the herbs
8 Examine the magical treasure strewn about -Pomander
87 You head into the shifting mist Golden Fist
116 A silvery shape shoots past your head Lu-1
193 You do not have a crossbow
322 Head for the muffled moaning noises
164 Climb the huge chain up into the clouds
294 You slowly progress into the starry void
219 You have found the stolen spirits
203 You bear the wound which changes color
52 Leave Sige to rot within the crystal
75 You can hear an ominous creaking ahead
237 You leap from the crystal just in time
339 You watch as the black shape advances
135 Kill the ANEMORUS 5/10 At+1
357 You flee from the sounds of screeching
3 Wait to see if anything happens
330 Stay hidden from the approaching chanting
245 Surprise the cowled figure as he leaves
40 Strike at him with your sword
85 Beneath the cowl is an emaciated form
27 Wrap yourself in the Gatherer's robe Robe, silken sack
212 Drink some of the murky green broth -Silken sack
45 The foul broth settles in your stomach
68 Bythos strides in, a towering giant
225 You have eaten Sige's pomander herbs
31* The herbs are extremely rare
275 You gag as your body twists and buckles
280 Leave through the door you came in by -Robe
354 Grab the chain before it floats away
266 Blow a chill blast on Bythos
380 He turns to a statue of solid crystal
108 Divide the blue liquid among the citizens
250 Kallamehr is rejoicing under its new Baron
400 You embark upon an adventure of legend