Crypt of the Sorcerer
This is not the shortest or easiest path; it is more gratifying to face difficult situations and barely succeed. Rather than minimizing risk, this solution includes as many interesting parts as possible, while avoiding sections that are blatantly harmful or provide no useful information. You may need high initial scores; this path assumes favorable dice rolls.
Sword,
backpack, horse
1 Follow Silver River north into the hills Healing Potion x5
146 Keep heading north in the marshy ground
249 You are hit by a poisoned needle
346 You continue your trek into the hills -1 Healing Potion St-4
185 Cross the river to look at the cave
97 Enter the dark cave
310 Lift the lid of the large metal box
45 Fight the blind Rad-Hulks
143 Fight each RAD-HULK 10/5 10/6
87 Break the wooden crate open
295 Try on the chainmail suit
328 You walk back to your horse Chainmail Sk+1
235 You follow the river along the valley
284 Go see what is causing the smoke
33 See if the old gold-miner is still alive
52 Wear the strange crystal around your neck Gold nugget, knife, St+1
holy water
352 You turn south-east to avoid the Orcs Crystal of Sanity
137 You are able to stay in the saddle
39 Three creatures materialize to ambush you
239 Fight each CHAMELEONITE 7/7 6/6 7/6 At+2
356 Dab some Chameleonite blood on your body
124 You wait and nothing terrible happens
361 You turn your horse east in high spirits Lu+1
180 Approach the small black-cloaked figure
70 Attack the little man
134 Fight the BONEKEEPER 5/6 Lu-3
287 Try on the Skull Ring
265 Ride east out of the Valley of Bones Skull Ring
369 Examine the words chiseled in the boulder
306 You memorize the rhyme and ride on [Granite door 184]
324 Allow your horse to drink at the stream
376 You remount and cross the cool stream St+1
391 Gallop away from the Goblin raiding party
16 Steer down the valley towards a small wood
100 You stopped to rest at the stream
129 You gallop between tall gnarled trees
365 You fend off the long arms with your sword
232 Attack the WOOD DEMON 9/10
89 Trudge through the thick undergrowth
319 Examine the silver rod
360 Open the leather backpack Silver rod #37
175 Open the scroll and read the writing 4 GP, candle
268 Return to your horse Scroll [Gargantis Western Flatlands]
221 You set off once again
168 Ride around the edge of the clearing
302 Soon you are out of the wood
194 You turn east at some tree-covered hills
252 Fight the WEREWOLF 8/9
36 You spur your horse towards the lake
178 Battle the GRIFFIN 10/10
230 Investigate the dead Barbarian girl
358 Take the etched circular shield
131 You ride off towards the lake Defender shield Sk+1 Lu+1
29 Open the rusted iron box
205 Take the small clay doll
299 Fight the CLAY GOLEM 8/9
362 Put the gold ring on your finger
102 You are unable to trigger any power Jeweled ring
339 You take the sword from Kull's skeleton Razaak's sword
165 Battle the CENTAUR 10/10
289 Wear the bronze talisman
75 You do not feel any different Demon talisman
304 Ride to the girl's cry for help
127 Cut the young woman down
258 Swallow some of the brown powder
48 You bid Jella farewell and ride west St+
382 Attack the ugly brute with your sword
118 He hurls a large rock past your head
173 Fight the HILL GIANT 9/10
282 Search for the Giant's cave 1 GP, copper bracelet
241 Open the wooden chest
80 Lift the lid of the chest
25 You are wearing armor
192 You kill the rat quickly
211 Break the globe of swirling smoke Parchment #66
367 Leave the cave Lu+1
386 You resume your journey
67 Ride over to the fire in the distance
183 Reply that you are Lawful
308 Trust the unseen man and join him
103 Ride around the Wild Hill Men Symm St+2
327 They shake their fists at you
148 Stop to investigate the voice
237 Ride on to the wooden hut [Suma 11]
68 Fight the DEMONIC SERVANT 8/7
55 You ride off north into Darkwood forest
377 Slay the DEMONSPAWN 6/6
278 Set off for the haunted graveyard
157 Investigate the cry of somebody in pain Healing Potion x5 St+2
244 You are wearing a bone skull ring -1 Healing Potion Lu+1
139 Defeat each SKELETON 6/5 6/6 5/6
290 Pull the silver rod out of the grave [Tamal died age 108]
389 The lighting bolt hits a nearby tree Lu-1
121 You are lucky to have escaped injury
300* You have the other half of the rod Silver rod #13
50 You ride north-east towards Stonebridge -Silver rods, Lu+1
Rod of Paralysis
234 Ride into Stonebridge at nightfall
316 In the morning you see Borri's invention -Horse St+2
353 Take the balloon to the Plain of Bronze Borri
210 You land on the ground with a thump
43 The whirlwind passes by your shelter Lu-1
132 Ride north-west with the caravan -Gold nugget
277 Turn right at the junction -Demon talisman, torch
90 Battle each DORAGAR 9/9 9/10
144 Continue along the tunnel Bronze key
398 Investigate the dull sound of hammers
214 Walk up to the Zombie tunnelers
256 You walk back to the junction [#5 tattoo]
338 Open the section of solid rock wall
78 Investigate the unnerving noise
269 Walk back to the main tunnel
222 Symm pushes you out of the way
166 You walk on along the tunnel
151 Keep on walking past the battered helmet
281 You step over a small rock on the floor Lu-1
392 You unknowingly avoid a trap
79 Fight CAVE TROLL 8/9 with Symm and Borri
19 Open the small wooden box
188 You knock the spider off your arm
204 Tip up the cart loaded with bones
366 Open the large wooden box
104 Let Borri read the book of Troll records
266 You and Symm hurry after Borri [119 Hobbits' ears]
40 Go left to the dead end
202 Leave the amulet with its former owner
315 You evade the vapor-like Ice Ghosts
72 You press on down the tunnel
245 Pass between the Skeleton Warrior statues
56 You daubed Chameleonite blood on yourself
24 You are wearing a crystal around your neck
193 Use something else to defeat the Gargantis
375 Use a silver rod
128 You know it is a Rod of Paralysis
38 You mentally release the rabbit
311 You are not confronted by any creatures Gargantis horn Lu-1
54 You make your way out of the tunnels
279 The Hobgoblin just misses your foot -Torch
253 You haul yourself up into the basket
226 You see six Hobgoblins loosing arrows St-
294 Continue the conversation with Borri
198 You focus on the object in the sky [War-hammer costs 35 GP]
152* Call on the Suma to help you
11 Walk to the edge of the hills to sleep
28 Wait to meet the robed figure approaching St+2
167 Talk to the little old blind man
96 Reply that you intend to slay Razaak
179 You have a piece of parchment
336 You have found useful protective magic [Hamakei spell 66]
313 Investigate the battle-cry
7 Help the wounded adventurer
44 Battle the WILD ELF 7/6
212 Yaztromo is still helping you from afar [Escape crypt immediately]
162 Wait for a servant of Razaak to appear
81 Fight the DEMONIC SERVANT 8/7
93 Press on to find Razaak's crypt -Borri, -Symm, robe
181 Squeeze through the crack in the wall
396 Walk down the narrow tunnel
297 Walk through the sculpted archway
264 Go left at the T-junction
156 Wait to see if anybody comes along
191 Attack the chained Zombie
101 You have a phial of holy water
41 The undead being slumps to the floor -Holy water
74 Turn back along the other branch 5 candles, identity tag #283
199 Sit in the huge goat-headed Demon chair
26* You are wearing an identity tag
283 Lock the door before opening it
189 Reply that you have been in Port Blacksand
364* A war-hammer costs 35 Gold Pieces
35* The record for eating Hobbits' ears is 119
119* Razaak tattoos 5 on his Zombie tunnelers
5* Razaak's father Tamal was 108 when he died
108* Pull the rods numbered 1, 8 and 4
184 You are not wearing a Demon talisman
276 You are wearing a gold ring with a jewel
326 You inhaled the smoke from a smashed globe
351* Use the Hamakeian parchment
66 You are carrying the Defender shield
271 Slay RAZAAK 12/20 with his own sword
84 Look inside the stone sarcophagus
390 Leave the treasure untouched and get out
233 You reach the steps as the tunnels cave in
400 It's time to start celebrating