Stormslayer
This is not the shortest or easiest path; it is more gratifying to face difficult situations and barely succeed. Rather than minimizing risk, this solution includes as many interesting parts as possible, while avoiding sections that are blatantly harmful or provide no useful information. You may need high initial scores; this path assumes favorable dice rolls.
Wyrmbiter, leather armor,
backpack, lantern, tinderbox,
10 Provisions, 17 GP,
Hunting Horn, Sun Talisman
1 Make for the thick of the hailstorm Fireday
59 You break into the eye of the ice storm Lu-1
100 You are wearing a Sun Talisman
43 The warming power will protect you
100 Defeat the ICE ELEMENTAL 7/7
62 Travel south to the storm's origin
111 Keep following the trail south St+1 Earthday
158 Infiltrate the barbarian camp by stealth
307 Quietly slip away and continue south
328 You retrace your steps through the camp
175 Face the Lendlelander horsemen in battle
264 Fight both HORSEMEN 8/7 7/7 together
277 You hide the bodies and hurry on your way 5 GP, 2 Provisions, Sabretooth Fang
142 Follow the fast-flowing river St+1 Windsday
182 Defeat the UNDINE 7/7 and continue
51 Destroy the WEATHERCOCK 7/6
94 Break the large iron-banded door down
164 The door bursts open
247 Wait and face whatever is taking shape
67 Destroy the STEAM GOLEM 8/10 [Rennaps]
117 Ascend the spiraling staircase
220 Continue up the stairs
281 You are prepared to fight
311 Defeat each FULGURITE 6/4 5/5 6/5 [7, 9, 10]
351 Take a closer look at the flask
377 Ascend the staircase to the next floor Spark of Life [6]
392 Enter the turret room
209 Look through the large telescope
239 Take a closer look at the plans Lu+1
289 Descend and explore the dungeon levels Blueprints [13]
160 Listen at the small iron door
285 Keep on heading down the stairs
188 Look at the backpacks more closely
202 You swap the backpack for your own -Backpack, Lu-1
Unusual Backpack [2]
233 Leave the tower altogether
398 You make your way back without incident
324 You travel to Chalannabrad for answers
296 The trek is uneventful but time-consuming St+2 Highday
286 Ask Matteus for help with earth St+2 Moonsday
306 He hands you an earthenware bottle Giant Strength
193 Travel to Mount Pyre first
22 Look for practical equipment St+3 Windsday
41 Scour the market for more unusual items -10 GP, Breastplate
70 Leave Crystal City and continue -12 GP, Wyrmskin Cloak St+1 Seaday
189 Continue on foot along the waterway
232 Kill the HOBGOBLIN CHIEF 7/7 and three St+2 Stormsday
HOBGOBLIN BANDITS 6/6 6/6 7/6 together
109 Turn right in the curving passageway
219 Keep to your current course
249 Venture into the cave to claim the crystal
269 You leave and return to the last junction Fire Crystal [F]
319 Go left now
339 Proceed with caution over the bridge
265 You make the jump, landing on the far side
185 Turn left at the junction
155 You return and take the other path Fire Crystal [I]
125 Fight both BONE-FIRES 7/6 6/6 together
103 Keep heading towards the magma flow
141 Cross the fiery river using the stones
312 Stand and fight the hardening Magma Beast
191 Fight both MAGMA BEASTS 8/9 7/8 together
251 Continue along the larger tunnel Fire Crystal [L]
274 Slay the FIREWYRM 9/11 At+2
314 You follow the tunnel into the volcano 10 GP, Warhammer, Lu+1
Fire Crystals [A, S]
344 Go right in the Fire Tunnels Sk-1
364 Pass between the stone jaws
384 You pass unscathed, and again to return Lu-1
300 You run back and head on along the tunnel Fire Crystal [H]
245* You have six Fire Crystals
55 The Elemental screams its frustration -Fire Crystals, [Vulcanus]
114 Go left in the ruddy-walled tunnel {Time 1}
174 Head right at the junction {Time 2}
224 Keep going straight on {Time 3}
304 You sprint for the opening {Time 4} Lu+1
388 Travel to the Eelsea next Sk+1 St-1 Lu+1 Fireday
143 You have a Sabretooth Fang St+2 Windsday
329 Fight SCARRED RUFFIAN 7/7 -Giant Strength At+2
BRUTAL BRIGAND 6/6
HIRED THUG 7/6
LUMBERING LOUT 6/7 then
VARICK OATHBREAKER 8/10 in pairs
371 Another two days takes you to the coast 8 GP, Ruby, St+2 Lu+1 Highday
Healing Elixir
50 Visit the city's markets
91 Search the city for underwater breathing -8 GP, -Ruby, -leather armor,
chainmail armor, Potion of Strength
121 Visit the Academy of Naval Sorcerers
221 Hire the wizard Prospero Seacharmer -10 GP, Prospero
252 You have Prospero Seacharmer with you
272 The night at sea is uneventful Lu-1
359 Call on the aid of Prospero Seacharmer -Unusual Backpack St+1 Stormsday
393 You run for the wet embrace of the sea -Prospero Sk+1
315 Make for the wreck of a galleon
337 Swim up to the deck
317 Kill each HAMMERHEAD 7/8 7/7 and explore
287 Lift the key from the skeleton's neck
257 Explore inside the hull Golden Key [17]
217 Break the heavy-looking door down
177* You have a Golden Key that fits the chest
17 Put on the crown and pilfer the coffer 10 GP, Coral Crown, Lu+1
Ruby Ring, Large Diamond
163 Fight the SKELETON CREW 6/12 and escape
6 Keep heading towards the cave
46 Fight through the REEF DWELLERS 7/10
76 You kick free of the monster's mouth
116 You swim towards the rift [Retsnom]
146 Brave the innards of the Bullwhale
31 Slay the WHALE-WORM 6/6 and proceed Dragon Shield
179 Attempt to flee
282 The Leviathan closes on the Abyssal Horror
200 You make for the Sunken Temple [-Retsnom] Lu+1
222 Take the innocuous-seeming sea shell
321 Explain your reasons for seeking aid
341 You are wearing a Coral Crown
381 You set off for the surface again Shell of the Seas [12] Lu+1
318* You have a shell with you Prospero Sk-1
12 You can hear a name being whispered [Oceanus]
318 Give Katarina half of the treasure Unusual Backpack
69 Head for the Witchtooth Line -Coral Crown, St+1 Moonsday
-Large Diamond, -Prospero
157 Join the hunter after the Stormdrake St+3 Windsday
313 You put your tracking skills to good use
357 Explore the cavern to the left St+1 Seaday
378 You return to the main chamber Rope and Grapple, Potion of Levitation,
Bow and quiver with 6 arrows
246 Kill two HATCHLINGS 7/7 6/7 -1 arrow Bow, At+2
32 You have another quest to complete [Mortsleam] Lu+1
386 You bid Sylas farewell and go on your way St+2 Stormsday
250 Go in search of Brokk the brewer
57 You can find your own way through the mine
98 Sample Brokk's wares then set off -5 GP, -Ruby Ring, St+1 Moonsday
Cadwallader's Cider, Wyvern's Wing
190 Follow the tunnel to the right
5 Keep to your present course
310 Go right along a dusty corridor
227 Slay the FERROVORE 7/9 and go straight on -1 arrow Bow, At+1
399 Clamber over the edge of the waterfall
9 You have a Rope and Grapple
80 Go right heading downwards again
387 Pause to drink from the pool
132 The water has a restorative effect St+
171 Kill both GIANT BATS 5/7 5/6 -1 arrow Bow, At+1
273 Take the statuette with its bonds intact
293 Destroy BOULDER BEASTS 8/11 8/10 together -1 arrow, Bow, At+1 Lu+1
Clay Statuette [Arkholith]
10 Make for the Howling Plains
36 Take up the Mayor's offer of hospitality St+1 Fireday
161 The next morning you set off again Sk+ St+ Lu+2 Highday
83 Blow a Hunting Horn to help the balloonist
123 The sandstorm breaks up before your eyes Lu+1
223 You thank Corbo and set off again south [Noollab]
263 Take the left-hand path between the cliffs St+1 Stormsday
303 Head right at the fork
208 Take the left-hand path to the wailing
79 Follow the left-hand fork
119 You emerge from the Screaming Canyon Lu-1
166 You have a Rope and Grapple
256 Reply that you have come seeking aid
108* Tell the Keeper of the Four Winds "Seven"
7 Now you must be about your quest [Zephyrus] Lu+1
159 You set off again St+1 Moonsday
394 Attempt to reach the eye of the storm
350 You have visited four locations
237 You see Corbo's balloon sailing overhead [Mortsleam] Lu+1
149 A reptilian cry breaks like thunder
363 You have a Hunting Horn
342 The Stormdrake tumbles away from you
14* You have a set of Blueprints {Damage 0}
39 You have a better idea of what awaits you
14 Explore the top deck first
258 Open the snowflake door
236 Defeat both BRASS MONKEYS 7/8 7/8 -1 arrow, {Damage 1} Bow, At-1
258 Open the sun door
213 Smash the large lens
192 The lens shatters under the impact {Damage 2} St-
258 Leave the top deck and explore elsewhere
391 Explore the bottom deck
54 Open the unmarked door
184 Take a look at the Log Book
215 Open the other wooden door [270, 072]
259 Cut the inter-connecting ropes
288 You return to the landing {Damage 4} Lu+1
54 Open the spiral-marked door
86 Attack the bellows with your sword
101 Return to the bottom-deck landing {Damage 5}
54 Leave and explore elsewhere
391 Explore the bilges next
302 You suddenly notice something
336 Inspect the artificial man
385* You have something which might fit inside
325* Try setting the tumblers to a number -Spark of Life
270 You climb back up the rusty ladder [Notamotua]
54 Leave and explore elsewhere
391 Explore the middle deck
126 Open the aft door
110 Defeat all six FULGURITES -1 arrow Bow
6/5 6/4 5/5 6/5 5/4 6/5 in pairs
97 You hear heavy clanging steps behind you
15 You leave the scene of utter devastation {Damage 8}, Lu+1
[-Notamotua]
126 Open the door to the fore
380 The iron giant is guarding another door
362 The damage has weakened the Juggernaut
331 The machine strides towards you
262 Deactivate the JUGGERNAUT 10/12
241* You turn its three barrel tumblers
172 The Juggernaut grinds to an immediate halt Lu+1
156 You have not started a fire
368* You know the name of Zephyrus
230* You know the name of Oceanus
78* You know the name of Vulcanus
113* You possess a Clay Statuette
102 Gradually your vision clears
397 Battle BALTHAZAR STURM 10/10 -Potion of Levitation
56* You have an Unusual Backpack
28 You make ground-fall with hardly a scratch
400 You are Stormslayer, Savior of Femphrey