The Citadel of Chaos
This is not the shortest or easiest path; it is more gratifying to face difficult situations and barely succeed. Rather than minimizing risk, this solution includes as many interesting parts as possible, while avoiding sections that are blatantly harmful or provide no useful information. You may need high initial scores; this path assumes favorable dice rolls.
Sword, leather armor,
backpack, lantern,
E.S.P, Fire x2, Illusion x2,
Shielding, Weakness x2
1 Pose as an herbalist
261 You have come to treat Kylltrog
81 The gatekeeper lets you in
251 Tiptoe through the shadows
321 Approach the group around the fire
339 Sit down with them around the fire
134 Press them for more information [Scimitar password]
60 Draw your sword and fight
213 Fight DWARF 5/6 GOBLIN 6/4 ORC 5/7
235 Carry on towards the Citadel Copper Key, ointment, Potion of Magik x2
245 Use your magic to see the Whirlwind off
47 Retreat towards the monument and hide
209 Investigate the strange structure
362 Enter the candlelit chamber
58 Drink the clear liquid
298 Taste it
141 You leave the chamber
156 Cast a Fire Spell
114 You set off towards the Citadel again
218 Knock three times for the guard
118 You know the password
273 The password is "Scimitar"
371 The creature opens the door
177 Go forwards past the steps to the door
5 Ring for Butler as instructed
40 Take the left fork
243 Risk tiptoeing into the dark room
352 Prepare to use a Spell
11 Use a Weakness Spell
152 Defeat the GARK 5/5
180 You continue onwards 6 GP, Hairbrush
99 Take the right-hand door
38 Enter the room as instructed
132 Ask for Secrets of the Black Tower
238 Ask for the section on Balthus Dire [Combination 217]
18 Look for another useful book
84 You slump to the ground
234 Take your food
397 Call out to the Calacorm St+2
69 You try a Spell to get out
193 Cast an E.S.P. Spell
123 Try an Illusion Spell
35 Convince him that he is being attacked
364 You set off down the passageway
174 Try to break the locked door down
268 You break through into the room
210 Do not use a Shielding Spell
359 You turn to face the figure
29 Draw your sword
131 You ask the Leprechaun the way onwards
348 Ask his advice
68 Choose the brass-handled door
207 You close the door behind you
188 Slash out at the unseen creature
51 Do not cast either Spell
280 You are in agony
323 Leave through the copper-handled door -Sword, battlesword, At+1
Silver Mirror
144 See what the fellow might have to say
56 Try a sample of the Red Wine
120 You feel light-headed and press onwards St+2 Lu+3
95 The passageway leads you onwards
367 Try to open the door quietly
308 You step into a dark room
257 Run for the other door
237 You climb stairs and press on forwards
169 Investigate the paintings
317 Continue up the right-hand staircase St-1 Lu+1
197 You climb up to the balcony
363 Try the door to the left
228 Use a Copper Key
296 The door opens
292 Tell the woman you have a special gift
42 Offer her a Hairbrush
91 You leave through the other door -Hairbrush, Fleece Lu-
140 Take the right-hand door
104 Leave the room and try the other door
25 Ignore the box and walk around
206 You try the door
182 Feel in your backpack Sk-1 St-2 Lu-1
322 Pull out a Jar of Ointment
291 You leave quickly -Ointment
328 Use something from your backpack
226 Pull out a Golden Fleece
37 You move on to the door cautiously -Fleece
229* You know the combination
217 Immediately cast a Shielding Spell
293 The Trident drops to the ground
374 Cast a Weakness Spell
158 You run your sword through the beast
77 Cast a Fire Spell
46 Duck to avoid the flaming rubble
195 You quickly use another spell
377 Concentrate on an Illusion Spell
332 Command Balthus Dire to surrender
48 Retreat from the creature
232 You avert your eyes from the Gorgon Lu-1
111 Hold a Silver Mirror towards him
347 Balthus Dire stands before you
12 Rush to the window
78 Pull one of the drapes down
124 The daylight is sapping his strength
400 Your mission has been completed